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Devlog
AMENSALISM - KIT207
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Devlog
Devlog 7: Finishing Touches
May 30, 2024
by
georgie
This week's development was all about addressing the feedback we received after the testing session last week, and finalising the prototype for a final pitch next week. Yippee! As mentioned in the pre...
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Devlog 6: Testing Time!
May 26, 2024
by
georgie
1
This devlog surrounds the testing session that took place with all of our KIT207 classmates. Testing Summary As we are developing a psychological horror game, the aim of our testing form was mainly to...
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Devlog 5: Putting It All Together
May 24, 2024
by
georgie
This week's progress is all about putting all the pieces together to prepare for a testing session. Save System We have made significant improvements to our save system. It has been reformatted and no...
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Devlog 4: Levelling Off!
May 19, 2024
by
georgie
This week, the project team focuses on more design elements of the game. Levels The technical team congregated via Discord to work on more of the levels. This was done with the use of ProBuilder, a ve...
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Devlog 3: Slowly Getting There...
May 17, 2024
by
georgie
This week was a slow week, sadly! With many assessments to be done, the project team was forced to slow their progress in order to focus on other urgent work. Some team members were also away, travell...
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Devlog 2: Design Aspects
May 09, 2024
by
XxumamarcaxX
For week 9, the project team primarily worked on the design aspects of the game, focusing on the modelling of the player and game's audio design. All new material was added to our GitHub repository, i...
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Devlog 1: Getting Started!
April 30, 2024
by
georgie
1
The completed tasks for this week mainly included getting the project set up. In alignment with the project schedule, much of the narrative, designs, and concepts were completed for our pitch presenta...
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